New Boss, New Enemy, My Dungeons Search and more!
Our latest Update is here! Brigadier Skuhl has risen from the depths to defend the dungeons of his yet-to-be revealed master! We’ve also added a new Hollow enemy that shoots rocks in addition to other enhancements and bug fixes, check out the notes below for more details. New Features Brigadier Skuhl Boss – We’re excited to share a brand new Boss has been added! Brigadier Skuhl slashes with his claws. He’s immune to arrows, so use your sword or bombs to damage the arms. When the arms are defeated, his head becomes vulnerable. Once the head takes enough damage he goes into his next phase and gains a sword that he can slash with and throw. Defeating the arms and damaging the head again will place him in his last phase where he has two swords! Skuhl will teleport in front of you anytime a player gets behind him. When he’s attacking with Swords, he will lean to the side when doing a slash attack and not lean at all when he is going to throw. Try to read his attacks and dodge accordingly! Skuhl has similar linking tokens like Gooliath, matching his various phases and behaviors. Hollow Enemy – A new enemy joins the game! Hollow fits right in with the Forest Theme, it’s a tree stump come to life that will shoot rocks when a player walks in front of it. It also will occasionally stop and shoot a rock in each direction. Hollow has a lot of […]



